Update.
[picoclvr.git] / escape.py
index da3e495..f51863b 100755 (executable)
--- a/escape.py
+++ b/escape.py
@@ -25,7 +25,7 @@ nb_codes = first_lookahead_rewards_code + nb_lookahead_rewards_codes
 ######################################################################
 
 
-def generate_episodes(nb, height=6, width=6, T=10):
+def generate_episodes(nb, height=6, width=6, T=10, nb_walls=3):
     rnd = torch.rand(nb, height, width)
     rnd[:, 0, :] = 0
     rnd[:, -1, :] = 0
@@ -33,11 +33,12 @@ def generate_episodes(nb, height=6, width=6, T=10):
     rnd[:, :, -1] = 0
     wall = 0
 
-    for k in range(3):
+    for k in range(nb_walls):
         wall = wall + (
             rnd.flatten(1).argmax(dim=1)[:, None]
             == torch.arange(rnd.flatten(1).size(1))[None, :]
         ).long().reshape(rnd.size())
+
         rnd = rnd * (1 - wall.clamp(max=1))
 
     states = wall[:, None, :, :].expand(-1, T, -1, -1).clone()
@@ -93,7 +94,7 @@ def generate_episodes(nb, height=6, width=6, T=10):
         )
         hit = (hit > 0).long()
 
-        assert hit.min() == 0 and hit.max() <= 1
+        assert hit.min() == 0 and hit.max() <= 1
 
         rewards[:, t + 1] = -hit + (1 - hit) * agent[:, t + 1, -1, -1]
 
@@ -132,27 +133,27 @@ def episodes2seq(states, actions, rewards, lookahead_delta=None):
     r = rewards[:, :, None]
     rewards = (r + 1) + first_rewards_code
 
-    assert (
-        states.min() >= first_state_code
-        and states.max() < first_state_code + nb_state_codes
-    )
-    assert (
-        actions.min() >= first_actions_code
-        and actions.max() < first_actions_code + nb_actions_codes
-    )
-    assert (
-        rewards.min() >= first_rewards_code
-        and rewards.max() < first_rewards_code + nb_rewards_codes
-    )
+    assert (
+    # states.min() >= first_state_code
+    # and states.max() < first_state_code + nb_state_codes
+    )
+    assert (
+    # actions.min() >= first_actions_code
+    # and actions.max() < first_actions_code + nb_actions_codes
+    )
+    assert (
+    # rewards.min() >= first_rewards_code
+    # and rewards.max() < first_rewards_code + nb_rewards_codes
+    )
 
     if lookahead_delta is None:
         return torch.cat([states, actions, rewards], dim=2).flatten(1)
     else:
-        assert (
-            lookahead_rewards.min() >= first_lookahead_rewards_code
-            and lookahead_rewards.max()
-            < first_lookahead_rewards_code + nb_lookahead_rewards_codes
-        )
+        assert (
+        # lookahead_rewards.min() >= first_lookahead_rewards_code
+        # and lookahead_rewards.max()
+        # < first_lookahead_rewards_code + nb_lookahead_rewards_codes
+        )
         return torch.cat([states, actions, rewards, lookahead_rewards], dim=2).flatten(
             1
         )
@@ -200,7 +201,7 @@ def episodes2str(
     states, actions, rewards, lookahead_rewards=None, unicode=False, ansi_colors=False
 ):
     if unicode:
-        symbols = " █@$"
+        symbols = "·█@$"
         # vert, hori, cross, thin_hori = "║", "═", "╬", "─"
         vert, hori, cross, thin_vert, thin_hori = "┃", "━", "╋", "│", "─"
     else:
@@ -227,7 +228,7 @@ def episodes2str(
                 + "\n"
             )
 
-        result += (vert + thin_hori * states.size(-1)) * states.size(1) + vert + "\n"
+        result += (vert + thin_hori * states.size(-1)) * states.size(1) + vert + "\n"
 
         def status_bar(a, r, lr=None):
             a, r = a.item(), r.item()
@@ -280,8 +281,8 @@ def episodes2str(
 ######################################################################
 
 if __name__ == "__main__":
-    nb, height, width, T = 1000, 4, 6, 20
-    states, actions, rewards = generate_episodes(nb, height, width, T)
+    nb, height, width, T, nb_walls = 25, 5, 7, 25, 5
+    states, actions, rewards = generate_episodes(nb, height, width, T, nb_walls)
     seq = episodes2seq(states, actions, rewards, lookahead_delta=T)
     s, a, r, lr = seq2episodes(seq, height, width, lookahead=True)
     print(episodes2str(s, a, r, lookahead_rewards=lr, unicode=True, ansi_colors=True))