Many fixes, now generates a single image per frame.
[dyncnn.git] / flatland.cc
index c27bd97..3a59e88 100644 (file)
@@ -38,13 +38,6 @@ using namespace std;
 #include "universe.h"
 #include "canvas_cairo.h"
 
-void generate_png(Universe *universe, scalar_t scale, FILE *file) {
-  CanvasCairo canvas(scale, universe->width(), universe->height());
-  canvas.set_line_width(1.0 / scale);
-  universe->draw(&canvas);
-  canvas.write_png(file);
-}
-
 FILE *safe_fopen(const char *name, const char *mode) {
   FILE *file = fopen(name, mode);
   if(!file) {
@@ -59,34 +52,59 @@ void print_help(const char *command) {
   exit(1);
 }
 
+//////////////////////////////////////////////////////////////////////
+
+void draw_universe_on_canvas(CanvasCairo *canvas, scalar_t scaling,
+                             Universe *universe) {
+  canvas->set_line_width(1.0 / scaling);
+  universe->draw(canvas);
+}
+
+void draw_grabbing_point_on_canvas(CanvasCairo *canvas, scalar_t scaling,
+                                   scalar_t xg, scalar_t yg,
+                                   scalar_t r, scalar_t g, scalar_t b) {
+  scalar_t radius = 1/scaling;
+  int n = 36;
+  scalar_t xp[n], yp[n];
+  for(int k = 0; k < n; k++) {
+    scalar_t alpha = 2 * M_PI * scalar_t(k) / scalar_t(n);
+    xp[k] = xg + radius * cos(alpha);
+    yp[k] = yg + radius * sin(alpha);
+  }
+  canvas->set_drawing_color(r, g, b);
+  canvas->set_line_width(2.0);
+  canvas->draw_polygon(1, n, xp, yp);
+}
+
+//////////////////////////////////////////////////////////////////////
+
 int main(int argc, char **argv) {
   const scalar_t world_width = 400;
   const scalar_t world_height = 400;
-  const scalar_t block_size = 80;
+  const scalar_t scaling = 0.16; // So that 400 * 0.16 = 64
+  const scalar_t shape_size = 80;
 
   const scalar_t dt = 0.1;
-  const int nb_iterations_per_steps = 20;
+  const int nb_iterations_per_steps = 5;
 
   //////////////////////////////////////////////////////////////////////
 
-  // We will generate images { 0, every_nth, 2 * every_nth, ..., nb_frames - 1 }
+  // We will generate images { 0, every_nth, 2 * every_nth, ..., k * every_nth < nb_frames }
 
   // The framerate every_nth may be set to smaller value to generate
   // nice materials for presentations or papers.
 
   int every_nth = 4;
-
   int nb_frames = 5;
-
   int multi_grasp = 0;
   int nb_shapes = 1;
   char data_dir[1024] = "/tmp/";
+  int multi_images = 0;
+  int show_grabbing_point = 0;
+  int skip = -1;
 
   //////////////////////////////////////////////////////////////////////
 
-  Universe *universe;
-  Polygon *grabbed_polygon;
-
   if(argc < 2) {
     print_help(argv[0]);
   }
@@ -135,6 +153,23 @@ int main(int argc, char **argv) {
       i++;
     }
 
+    else if(strcmp(argv[i], "--multi_images") == 0) {
+      multi_images = 1;
+      i++;
+    }
+
+    else if(strcmp(argv[i], "--show_grabbing_point") == 0) {
+      show_grabbing_point = 1;
+      i++;
+    }
+
+    else if(strcmp(argv[i], "--skip") == 0) {
+      i++;
+      if(i == argc) { print_help(argv[0]);}
+      skip = atoi(argv[i]);
+      i++;
+    }
+
     else {
       cerr << "Unknown option " << argv[i] << "." << endl;
       abort();
@@ -151,16 +186,29 @@ int main(int argc, char **argv) {
     abort();
   }
 
-  universe = new Universe(nb_shapes, world_width, world_height);
-
   for(int n = 0; n < nb_sequences; n++) {
 
-    scalar_t grab_start_x = world_width * 0.5;
-    scalar_t grab_start_y = world_height * 0.75;
+    Universe *universe;
+    Polygon *grabbed_polygon;
+
+    universe = new Universe(nb_shapes, world_width, world_height);
+
+    const int nb_saved_frames = (nb_frames + every_nth - 1) / every_nth;
+
+    CanvasCairo *canvases[nb_saved_frames * 2];
+
+    for(int s = 0; s < 2 * nb_saved_frames; s++) {
+      canvases[s] = new CanvasCairo(scaling, universe->width(), universe->height());
+    }
+
+    scalar_t grab_start_x, grab_start_y;
 
     if(multi_grasp) {
       grab_start_x = world_width * (0.1 + 0.8 * drand48());
       grab_start_y = world_height * (0.1 + 0.8 * drand48());
+    } else {
+      grab_start_x = world_width * 0.5;
+      grab_start_y = world_height * 0.75;
     }
 
     if((n+1)%100 == 0) {
@@ -182,40 +230,30 @@ int main(int argc, char **argv) {
         nb_attempts = 0;
 
         do {
-          scalar_t x[] = {
-            - block_size * 0.4,
-            + block_size * 0.4,
-            + block_size * 0.4,
-            - block_size * 0.4,
-          };
-
-          scalar_t y[] = {
-            - block_size * 0.6,
-            - block_size * 0.6,
-            + block_size * 0.6,
-            + block_size * 0.6,
-          };
-
-          scalar_t delta = block_size / sqrt(2.0);
+          scalar_t x[] = { - shape_size * 0.4, + shape_size * 0.4,
+                           + shape_size * 0.4, - shape_size * 0.4 };
+
+          scalar_t y[] = { - shape_size * 0.6, - shape_size * 0.6,
+                           + shape_size * 0.6, + shape_size * 0.6 };
+
+          scalar_t delta = shape_size / sqrt(2.0);
+
           scalar_t object_center_x = delta + (world_width - 2 * delta) * drand48();
           scalar_t object_center_y = delta + (world_height - 2 * delta) * drand48();
-          scalar_t red, green, blue;
-          red = 1.00;
-          green = red;
-          blue = red;
+
           delete pol;
-          pol = new Polygon(0.5,
-                            red, green, blue,
-                            x, y, sizeof(x)/sizeof(scalar_t));
+          pol = new Polygon(0.5, 1.0, 1.0, 1.0, x, y, sizeof(x)/sizeof(scalar_t));
           pol->set_position(object_center_x, object_center_y, M_PI * 2 * drand48());
           pol->set_speed(0, 0, 0);
+
           universe->initialize_polygon(pol);
+
           nb_attempts++;
         } while(nb_attempts < nb_attempts_max && universe->collide(pol));
 
         if(nb_attempts == nb_attempts_max) {
           delete pol;
-          u = 0;
+          u = -1;
           universe->clear();
           nb_attempts = 0;
         } else {
@@ -226,58 +264,73 @@ int main(int argc, char **argv) {
       grabbed_polygon = universe->pick_polygon(grab_start_x, grab_start_y);
     } while(!grabbed_polygon);
 
-    const scalar_t scaling = 0.16;
-
-    CanvasCairo grab_trace(scaling, world_width, world_height);
-
-    {
+    if(n%1000 == 0) {
       char buffer[1024];
-      sprintf(buffer, "%s/%03d/", data_dir, n/1000);
+      sprintf(buffer, "%s/%03d/", data_dir, n / 1000);
       mkdir(buffer, 0777);
     }
 
-    scalar_t grab_relative_x = grabbed_polygon->relative_x(grab_start_x, grab_start_y);
-    scalar_t grab_relative_y = grabbed_polygon->relative_y(grab_start_x, grab_start_y);
-
-    {
-      int n = 36;
-      scalar_t xp[n], yp[n];
-      for(int k = 0; k < n; k++) {
-        scalar_t radius = 1/scaling;
-        scalar_t alpha = 2 * M_PI * scalar_t(k) / scalar_t(n);
-        xp[k] = grab_start_x + radius * cos(alpha);
-        yp[k] = grab_start_y + radius * sin(alpha);
+    if(skip < 0 || n >= skip) {
+
+      scalar_t grab_relative_x = grabbed_polygon->relative_x(grab_start_x, grab_start_y);
+      scalar_t grab_relative_y = grabbed_polygon->relative_y(grab_start_x, grab_start_y);
+
+      for(int s = 0; s < nb_frames; s++) {
+        if(s % every_nth == 0) {
+          int t = s / every_nth;
+          scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
+          scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
+
+          canvases[2 * t + 0]->clear();
+          draw_grabbing_point_on_canvas(canvases[2 * t + 0], scaling,
+                                        xf, yf, 0.0, 0.0, 0.0);
+          canvases[2 * t + 1]->clear();
+          draw_universe_on_canvas(canvases[2 * t + 1], scaling, universe);
+
+          if(show_grabbing_point) {
+            draw_grabbing_point_on_canvas(canvases[2 * t + 1], scaling,
+                                          xf, yf, 1.0, 0.0, 0.0);
+          }
+        }
+
+        if(s < nb_frames - 1) {
+          // Run the simulation
+          for(int i = 0; i < nb_iterations_per_steps; i++) {
+            scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
+            scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
+            grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0);
+            universe->update(dt);
+          }
+        }
       }
-      grab_trace.set_drawing_color(0.0, 0.0, 0.0);
-      grab_trace.set_line_width(2.0);
-      grab_trace.draw_polygon(1, n, xp, yp);
-    }
 
-    for(int s = 0; s < nb_frames; s++) {
-      if(s % every_nth == 0) {
-        char buffer[1024];
-        sprintf(buffer, "%s/%03d/dyn_%06d_world_%03d.png", data_dir, n/1000, n, s);
+      char buffer[1024];
+
+      if(multi_images) {
+        for(int j = 0; j < nb_saved_frames; j++) {
+          FILE *file;
+          sprintf(buffer, "%s/%03d/dyn_%06d_grab_%02d.png", data_dir, n / 1000, n, j);
+          file = safe_fopen(buffer, "w");
+          canvases[j * 2 + 0]->write_png(file);
+          fclose(file);
+          sprintf(buffer, "%s/%03d/dyn_%06d_state_%02d.png", data_dir, n / 1000, n, j);
+          file = safe_fopen(buffer, "w");
+          canvases[j * 2 + 1]->write_png(file);
+          fclose(file);
+        }
+      } else {
+        CanvasCairo main_canvas(scaling, nb_saved_frames, 2, canvases);
+        sprintf(buffer, "%s/%03d/dyn_%06d.png", data_dir, n / 1000, n);
         FILE *file = safe_fopen(buffer, "w");
-        generate_png(universe, scaling, file);
+        main_canvas.write_png(file);
         fclose(file);
       }
-
-      for(int i = 0; i < nb_iterations_per_steps; i++) {
-        scalar_t xf = grabbed_polygon->absolute_x(grab_relative_x, grab_relative_y);
-        scalar_t yf = grabbed_polygon->absolute_y(grab_relative_x, grab_relative_y);
-        grabbed_polygon->apply_force(dt, xf, yf, 0.0, -1.0);
-        universe->update(dt);
-      }
     }
 
-    {
-      char buffer[1024];
-      sprintf(buffer, "%s/%03d/dyn_%06d_grab.png", data_dir, n/1000, n);
-      FILE *file = safe_fopen(buffer, "w");
-      grab_trace.write_png(file);
-      fclose(file);
+    for(int t = 0; t < 2 * nb_saved_frames; t++) {
+      delete canvases[t];
     }
-  }
 
-  delete universe;
+    delete universe;
+  }
 }