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+
+///////////////////////////////////////////////////////////////////////////
+// This program is free software: you can redistribute it and/or modify  //
+// it under the terms of the version 3 of the GNU General Public License //
+// as published by the Free Software Foundation.                         //
+//                                                                       //
+// This program is distributed in the hope that it will be useful, but   //
+// WITHOUT ANY WARRANTY; without even the implied warranty of            //
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU      //
+// General Public License for more details.                              //
+//                                                                       //
+// You should have received a copy of the GNU General Public License     //
+// along with this program. If not, see <http://www.gnu.org/licenses/>.  //
+//                                                                       //
+// Written by Francois Fleuret, (C) IDIAP                                //
+// Contact <francois.fleuret@idiap.ch> for comments & bug reports        //
+///////////////////////////////////////////////////////////////////////////
+
+#ifndef POSE_H
+#define POSE_H
+
+#include "rgb_image.h"
+#include "image.h"
+
+class Pose {
+public:
+  scalar_t _bounding_box_xmin, _bounding_box_ymin;
+  scalar_t _bounding_box_xmax, _bounding_box_ymax;
+  scalar_t _head_xc, _head_yc, _head_radius;
+  scalar_t _body_xc, _body_yc;
+
+  Pose();
+
+  bool hit(int level, Pose *pose);
+  bool collide(int level, Pose *pose);
+
+  void horizontal_flip(scalar_t scene_width);
+  void translate(scalar_t dx, scalar_t dy);
+  void scale(scalar_t factor);
+
+  void draw(int thickness, int r, int g, int b, int level, RGBImage *image);
+
+  void print(ostream *out);
+
+  void write(ostream *out);
+  void read(istream *in);
+};
+
+#endif